Crossfire Wargame Rules

Crossfire Wargame Rules

Crossfire (CF), by Arty Conliffe, is a set of Tabletop Miniature Wargaming rules for WWII. Crossfire is innovative and delivers high-intensity action for miniatures gamers without the inconvenience of rulers or fixed turns. They are one of the first rule sets to use a genuine 'variable length bound' that is not artificially contrived. Crossfire (CF), by Arty Conliffe, is a set of Tabletop Miniature Wargaming rules for WWII. Crossfire is innovative and delivers high-intensity action for miniatures gamers without the inconvenience of rulers or fixed turns. They are one of the first rule sets to use a genuine 'variable length bound' that is not artificially contrived. Crossfire was one of the first games we played at the club 15 years ago. But some of Mike's terrain was so new that the glue hadn't dried! The British had to occupy the crossroads at centre table while the Germans had to maintain LOS on it at the end of the game.

Musing on Crossfire as a board game Crossfire is not a board game. But it could be. This is a bit of a thought experiment on what Crossfire might look like as a board game. It all came about one Saturday morning when I was having a WhatsApp conversation with my wargaming crew on “Crossfire as a board game”.

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Crossfire miniatures rules

Crossfire is a set of rules written by Arty Conliffe for a game simulating World War Two battles on a company level. I have been playing this game for a couple of years now, and I love it. Never entirely satisfied with any set of rules without a bit of tinkering, I have made various additions and alterations to the rules, and I usually play the game on a scale not intended by the author, where one figure represent one man, rather than one base of three figures representing one section or squad. The game I play, though, is essentially the same game and I hope that these pages are of some use to Crossfire players, players of similar games, and that they might even get someone who has no knowledge of wargaming interested in finding out more.

Here are presented various aspects of Lloyd's work on Crossfire. Click and be comparatively happy.

You can also click here to download Lloyd's rules additions and alterations (Rich Text Format file). These are in note form at present, are in desperate need of updating, and will only be intelligible to players familiar with the game.

Crossfire

Click the logo to visit the official Crossfire web site:
Or click here for John Moher's CF site.

Crossfire (commonly abbreviated as CF) is a tabletop miniatures wargame designed by Arty Conliffe and first published in 1996, later supplemented by 'Hit the Dirt' containing a number of rules clarifications and scenarios. Crossfire was originally designed to allow for company-sized battles and World War II scenarios. It employs an innovative rules system eliminating the need for a ruler.

Crossfire Wargame Rules

Game Mechanics

The game needs neither a ruler nor fixed game turns. Essentially, CF knows only two ranges, point blank (in close assaults) and everything else, the basic assumption being that everything on the map is within rifle range - in other words, everything that can be seen can be hit. As a consequence, CF works only properly on tables where lots of terrain is used in order to allow movement unseen by the opponent.

In order to overcome traditional turn-based systems CF operates with 'initiatives'. A player can order his troops in any way (movement, fire or rally actions) and in any order during his initiative, and keeps on doing so until one of his actions fails; then the initiative passes on to his opponent.

Crossfire

Crossfire Wargame Rules Printable

CF in its basic form is mainly concerned with infantry combat, leaving not much room for the employment for AFVs. Nevertheless using AFVs in scenarios has become very popular with wargamers; therefore a number of different unofficial 'home rules' have been published on fan sites, allowing the inclusion of AFVs in battles.

Figure and Ground Scale

CF uses an abstract figure scale - a basic infantry stand (usually holding three figures) represents a squad of infantrymen while single heavy infantry weapons are represented by single models; it is also playable on a 1/1 figure scale, though only a minority of gamers seem to prefer this. The ground scale is a matter of discussion among CF wargamers; many see the ground scale at 1/300, though other ground scales up to 1/72 are in use as well.

  • Crossfire official website

Crossfire Wargame Rules Printable

Unofficial sites

Crossfire Wargame Rules 2019

  • Wargaming.info New Zealand website with FAQ & Game Scenarios & Reports
  • Tim's Toys Canadian website with AFV rules
  • Matakishi's Tea House UK website with CF for Dad's Army, Band of Brothers, Commandos, Burma, etc.
  • IanH's wargaming pages CF wargaming at 1/300 scale
  • Lloydian Aspects among other material notes on CF wargaming at 1/1 scale
  • Balagan Crossfire FAQ, Rules Clarifications, & many Scenarios
  • Vietnam Crossfire CF rules adaption for Vietnam era
  • Operation Dumb Geese Modern CF wargaming
Rules

Crossfire Wargame Rules 2020

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